![]() ![]() ![]() But when you make missions for the public you should think like a Dev, and widen your potential audience as much as possible. Your problem is that you are thinking like a player (and a rich player at that). ![]() If you don't like it then don't play it it's as simples as that. You act like 30gb is a huge deal when it isn't, Hell my porn collection is likely larger than 30gb. With GM a Total of 140+ GB of SSD space for a mission is just. I have Arma 3 (30+ GB) + Mods (80+ GB) and I don't even get the big mods such as RHS. That way players would be able to download just the part of the CDLC that the Mission requires and not all 20GB of it but the devs would not listen and so you have a situation where even owners of the CLDC have it unistalled after having played it once. All parts combined are the full price but you can just buy/download a particular part of the CDLC. If you get all the parts then you also get the missions. I suggested the GM team to divide the DLC into separate "Weapons", "Units/Uniforms", "Items", "Map/Map Assets" and "Vehicles". No mission is worth 20+ GB of downloaded content just because it uses a few uniforms and weapons just from it. You tried the compatibility mod I haven't tried yet, but I'm hoping it can still be played with it. ![]()
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